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My game is called Polymer. Let me explain why.
According to Wikipedia, “A polymer is a large molecule composed of repeating structural units.” Here is a picture of real polymers:
In the game, the goal is to form strands of connected units. This isn’t a match-3 game though. The units can only be connected in particular ways…
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Big news here: I’m creating my first app for submission into the iPhone App Store! I’ve been working really hard for the last week and a half or so on it, and I’m going to keep going until it’s done (probably a month or two). Here are a couple screen shots.
The title screen. The UI…
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So there’s an open audition-type thing for the game Gunpoint and I did a tune for it. More info about this audition/contest thingy here.
Please listen on headphones or good speakers. It sounds way better! Also, the sub bass drone can be a bit overpowering on speakers with a good low end, but I boosted it…
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Not only does it have all the original music from the game, but it also has unreleased tracks, as well as covers by Satstuma Audio, Disasterpeace, Joe Cavers, Charlie McCarron, Cain German and some1namedjeff. Go get it at www.CardinalQuestMusic.com!
Cardinal Quest: Original Soundtrack by Whitaker Blackall
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Big news. First of all, I just got married last weekend to my beautiful girlfriend of 6 years, Dana! It was incredible. We then went to St. Lucia for our honeymoon, which was just sweet. Here’s a picture of us in St. Lucia:
Name Change
Dana’s last name is Tesser and mine is obviously Blackall. Some possibilities…
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The soundtrack to the upcoming indie game Cobalt is out and I have a remix on it! The music is by Anosou, who’s incredible. The album also features remixes by Chris Geehan, Jimmy Hinson (bigGIANTcircles), Magnus PĂ„lsson (SoulEye), Daniel Rosenfeld (C418), and Steven Velema (surasshu). I’m proud and humbled to be in such good company.
My…
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I took a little break from Objective C for awhile and learned the basics of Actionscript 3. It’s a really simple language, and with the help of the awesome Flixel, I was able to make a couple games pretty quickly.
The first game I made was Snake.
Snake
Making this game really helped me understand the basics of…
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Whenever I listen to other people’s music, I always wonder how the hell they made it. Of course, I can try to break a track down by ear, but I’d love to get an inside look. So that’s what I’m giving you! I have isolated an eight measure section of the Velocispider theme that I…
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In the first post about this music app, I talked about the musical aspects. In the second post, I created the MusicPad class. In this post, I am going to finish the app with MusicInterface and MusicLayer classes. Before we move on though, let me show you the defines I put in the GameConfig.h file.
GameConfig.h…
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Thanks to some help from fellow developers (see comments), I’ve made a few adjustments to the code in this post. Old code will be commented out with new code in place.
This tutorial is going to take you through creating a simple music app in Cocos2d for iPhone. If you want to read a little bit…
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